This project (2018-1-SE01-KA201-039098) has been funded with support from the European Commission.
This web site reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

This project has been funded with support from the European Commission.
This web site reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

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TITLE
Coding in STEM Education
NAME OF PRODUCER
Science on Stage
DATE OF PRODUCTION
2019
TYPE OF PRODUCT
Web Site/Portal, Downloadable material
SUBJECT TAUGHT
Math, Chemistry, Biology, Physics, Technology
LEVEL OF KNOWLEDGE
Medium
TARGET GROUP AGE
14 – 16 years old
LANGUAGE/S OF TEACHING RESOURCES
Math
TUTORIAL SUPPORT
Yes
DESCRIPTION
What does a robot have to do with environmental protection? How do you remote control a model ship using a smartphone? How can you program a ‘pet’? IT is everywhere and coding offers many possibilities for exciting and relevant lessons.
Organised by Science on Stage Germany and with support from SAP SE, an international teacher team developed concrete examples and practical advice about how to acquire coding skills using microcontrollers such as Arduino and Raspberry Pi not only in computer science lessons but also in biology, chemistry, technology, mathematics and physics.
List of teaching units:
Coding H2O
How waterworks
Vacation Plant Life Saver - How to program a water can
Magic Glove - Sensors on every finger
Science Friction - Who codes the shortest stopping distance?
Rolling Sounds - Uniform circular motion in computer science
Physics Engine - Coding and Physics
Science Magic Box - From sensor to actuator
CoALA - Code a Little Animal
Liquid Data
The Remote Captain
COMMENTS
Points of strength
- Science on Stage offers teaching materials developed from European STEM teachers for STEM teachers.
- All materials are free of charge
- All materials are licensed as Creative Commons unless otherwise noted
- Multilingual
Projects like Coding in STEM Education have a key role to play in promoting STEM subjects in schools, helping Europe’s youth acquire the crucial competencies they need to succeed in life. I commend all those involved and hope your example inspires others.
TEACHERS’ COMMENT
The home page clearly presents the various accesses and connections that are characteristic of the European Platform for Science Teachers.
In the Countries section, the search for information is immediate and particularly useful. After the identification of the country, we can find news on the National Steering Committee, very important for making contact with the respective "Science on stage" managers.
As for the Activities section, the purpose is clear and the teachers are united to solve a great challenge: to find the best project to teach science in an engaging way.
Therefore references to various festivals, national events, teacher trainings and also references to past activities are very useful.
The idea of active collaboration between teachers with the aim of studying and exchanging various ideas to motivate students is interesting. The element of the game is fundamental, for example the use of Lego bricks to represent the chemical formulas.
The imagination and enthusiasm of the teachers make it possible to make each topic a small adventure of knowledge that is worth experimenting with.
Among the teaching materials, the links that refer to videos and activities related to the chosen topic are very useful, with comments and suggestions on the development of the various experiences.
The latter are simple to follow and offer in an engaging way to students.
All the proposed activities are available for download and some allow students to acquire skills using microcontrollers such as Arduino and Raspberry Pi not only in computer science but also for mathematics, chemistry, biology, physics and technology.
The manual is very good and well done for student comprehension and to learn how to program using algorithms, procedures, iterative and recursive functions.
We consider this resource very interesting because it allows all teachers to get in touch and make use of the various skills and, surely for the students in their 13-16, because they could see these resources as active creators of their learning.